
Grants three Paladin Auras, each exclusive to each other:
Grants Zealous Focus, Zealous Charge, Zealous Endurance. (Wrath of the Five Suns) - Five searing projectiles shoot forth from the paladin's hand towards the focus of their righteous fury. Elcga) - Prevents death when cast on other allies. +20 Health Restored per 3.0 sec for 5.0 sec, Cannot die for 4.0 sec. +20 Health Restored per 3.0 sec for 5.0 sec. (Darcozzi Paladini) - Grants the target a minor Flame Shield. +20 Health Restored per 3.0 sec for 5.0 sec, +4 Freeze Armor Rating for 45.0 secįueled solely by belief, the paladin is able to heal with the touch of their hands, recovering a substantial amount of Health for the paladin or an ally within range.
(Gilded Enmity) - When used gain a blessing of gold, granting Armor Rating until struck enough times for the gold to break. Marks an enemy as the focus of the paladin's righteous fury, granting a Damage bonus against the target until combat ends or the target goes down. When the effect ends, the target is proned. FortitudeĬhoke the target Paralyzing them and dealing Raw Damage over time. (Kind Wayfarers) - Flames are white and heal nearby allies. (Goldpact Knights) - Flames are golden and also deal Burn damage over time. (Bleak Walkers) - Flames darken and apply the Sickened Affliction.
+20% Damage dealt as Burn, +12% Damage dealt as CorrodeĬalls upon the paladin's inner fire, causing their equipped weapons to burst into flame as they strike, and adding Burn damage to the attack. Attack Targets (when scoring a hit with an attack):